THE MYSTICAL ISLAND OF
AETERNUM CALLS
For thousands of years the mysterious island of Aeternum has been the source of fantastical legends—and now you’ve found it. Shipwrecked, with no supplies or allies, you’ll need to make your way in a dangerous world where the fundamental laws of life and death don’t apply.
Magic flows through Aeternum. It brings life: miraculous healing, reanimation of the dead, and strange flora with magical properties. And it brings horror: the power to cause untold destruction and the slow wasting of the soul through countless cycles of death and resurrection.
In such a land, your destiny is whatever you make of it.
GROW IN POWER
From tattered rags to powerful hero, you’ll grow in might, skill, and influence you adventure in Aeternum.
When and how you progress is up to you: each gathered plant, tanned hide, slain foe, or completed quest will make you better at the particular skill or weapon you’re using and will also contribute to your overall character level.
CHOOSE YOUR FACTION
At the core of the social side of New World are the three factions, organizations of like-minded players and non-player characters with their own motives and schemes for the island’s future.
Within each faction, players can form or join groups called companies. Your faction choice will determine who you fight with and against in PvP and can confer benefits if your faction or company controls settlements and territories.
THE MARAUDERS
Living examples of the credo “might makes right,” the Marauders are a ruthless military force bent on establishing a free nation where anyone with the strength and determination to stake a claim can do so.
THE SYNDICATE
Working in the shadows and dealing with secrets, members of the Syndicate use their boundless guile and intellect in pursuit of forbidden knowledge.
THE COVENANT
Divine champions who are driven by conviction and their faith in the light of the Spark, the Covenant fights with righteousness and justice for the struggling souls of all living things.
FIND YOUR PLACE
The three factions of Aeternum continually vie for control of towns and territories, but common self-interest has led to a general truce within the walls of each settlement. Together, you and your fellow players will work to complete town projects and take advantage of shared refinement and crafting stations to produce goods. You even have the option of settling down by purchasing a house in a settlement—or more, if that’s your thing.

COMBAT ATTRIBUTES
Attributes are your character’s core qualities: Strength, Dexterity, Constitution, Intelligence, and Focus. They define your combat strengths and weaknesses, like how much health you have and whether you’re better with melee, ranged, or magical weapons. You can redistribute your attribute points, so feel free to experiment until you find the sort of fighting style you like best.

WEAPON MASTERY
The weapons you wield determine your attacks. As you use a type weapon in combat, you’ll choose new skills to learn or perks to change up your fighting style. Each weapon has two mastery trees that allow you to specialize—for example, an axe-wielder may focus on delivering a flurry of multi-hit attacks, or they may choose instead to excel at crowd control and battlefield positioning, or find a hybrid of both
styles.